'Add the following declaration to the General Declarations section of a Module

Declare Function sndPlaySound Lib "winmm.dll" Alias "sndPlaySoundA" (ByVal lpszSoundName As String, ByVal uFlags As Long) As Long
Public Declare Function waveOutGetNumDevs Lib "winmm" () As Long

Global Const SND_SYNC = &H0 'just after the 

sound

is ended exit function Global Const SND_ASYNC = &H1 'just after the beginning of the

sound

exit function Global Const SND_NODEFAULT = &H2 'if the

sound

cannot be found no error message Global Const SND_LOOP = &H8 'repeat the

sound

until the function is called again GLOBAL Const SND_NOSTOP = &H10 'if currently a

sound

is played the function will return without playing the selected sound Global Const Flags& = SND_ASYNC Or SND_NODEFAULT 'Add the following code to the Command1_Click event on a form: Private

sub

Command1_Click() 'Add the following code to the Command1_Click event:

dim

i As Long Const SoundFileName$ = "c:\sb16\samples\s_16_44.wav" i = waveOutGetNumDevs() If i > 0 Then 'There is at least one

sound

device. i& = sndPlaySound(SoundFileName$, Flags&) Else Beep

end

If End Sub -------------------- an other good example!! ---------------------   Thönk   hellfyre on IRC   thonk@radix.net   http://www.radix.net/~thonk   Insert a

module

into the app and add these lines: Option Explicit Declare Function sndPlaySound Lib "winmm" Alias _ "sndPlaySoundA" (ByVal lpszSoundName As String, _ ByVal uFlags As Long) As Long ' flag values for uFlags paramaeter Public Const SND_SYNC = &H0 Public Const SND_ASYNC = &H1 Public Const SND_NODEFAULT = &H2 Public Const SND_MEMORY = &H4 Public Const SND_LOOP = &H8 Public Const SND_NOSTOP = &H10 After the

module

is made, go back to the app and open the code window for Form1, You should see "Option Explicit" as the first line of code (this makes sure that all variables

are

defined before they are implemented). If it does not say "Option Explicit", then go into the Tools\Options\Enviroment menu and

make

sure the "Require variable declaration" is checked. Now, to get the wav file to play for use with a 'command button click': Private

sub

Command1_Click() Dim rc As String rc = sndPlaySound("c:\windows\chime.wav", SND_SYNC) ' Leave the parentheses and the quotes and insert the file ' path to your wav file. ' SND_SYNC is used when ya want the whole

sound

to ' play before going to the next step, ' In other words,

end

user can't

continue

til it's done. ' Replacing that with SND_ASYNC let's them contiue ' while the

sound

is playing. ' Using SND_ASYNC + SND_LOOP will

make

the sound ' continuously play and let the user

continue

on. End Sub To

make

the

sound

play on app startup: Private

sub

Form_Load() Dim rc As String rc = sndPlaySound("d:\music\sounds\bassman1.wav", SND_ASYNC) ' SND_ASYNC let's them app

continue

loading while the sound ' is playing. ' Using SND_ASYNC + SND_LOOP will

make

the

sound

continuously ' play during the entire runtime of the app. End Sub
Return